Microsoft is rolling out two experimental controller options for Xbox Cloud Gaming, targeting both input lag and hardware accessibility for players streaming on smart TVs and other devices. The company began testing a feature that lets users turn their smartphones into gamepads for cloud gaming sessions on supported smart TVs. This browser-based interface eliminates the need to download a standalone application, and select titles feature custom touch layouts designed specifically for mobile screens. While perhaps less practical for fast-paced action titles, this setup offers an alternative for turn-based games when traditional hardware isn't nearby.
Alongside the mobile controller preview, Microsoft is testing a direct Wi-Fi connection method for the Nano Controller in the United States. Users can configure the gamepad via the Xbox beta app on Android or the Xbox Accessories app on PC, provided they are enrolled in the Xbox Insider program. Once linked, the Nano Controller can connect directly to Wi-Fi during cloud gaming sessions to help minimize input lag. This direct connection strategy mirrors functionality previously utilized by Google's discontinued Stadia platform, which also supported phone-based TV controls and Wi-Fi controllers.
Both features are currently operating under preview phases with limited availability, supported devices, and game compatibility. Smart TV users interested in testing the mobile interface can enable the function by navigating to the Settings and Account menus within the Cloud Gaming TV dashboard. Meanwhile, the Nano Controller Wi-Fi pairing is restricted to smart TVs and web browsers for the time being as Microsoft evaluates performance and player feedback during the testing period.
Microsoft Tests Phone Controls and Wi-Fi Gamepads for Cloud Gaming
Comments